Tuesday, June 12, 2012

Expanding the Bestiary

No pic with this update... basically, I'm working on adding a lot more monsters to the game, to make it feel more like a true Roguelike.  That doesn't mean they're all going to have unique CGs.. I've got a recolor feature, although I may make some of the dialogue different.  Unique CGs would be nice, but especially if they're rare mobs, I don't want people to have to grind forever to try and find some obscure mob CG.

Wrote some more endings for the snakes (just common mobs with some vore) and the cockatrice (a boss.)  Other than that, a lot of detail work to do.