Saturday, August 29, 2015

"Post-mortem" adventures

So, as I'd mentioned earlier, besides being able to find defeated player characters, they also have stuff happen to them after you've rescued them.  First, they go to the infirmary for some game turns, then may either leave or become whores in the town.  First, a heroine is defeated:


Then, another player character can find and rescue them:




You can ask them what happened or rescue them with a town portal scroll:

Once you're back in town and enough time has gone by, they may now have found... alternate employment:


There's still a bit of a coloration bug, but most of the correct character color is transferred:







Monday, August 17, 2015

Getting Closer

I think we'll definitely have a 2015 release date for this thing, at long last.  All the underlying game is done, what needs to be done now is some UI clean-up.  Recently, I added some additional features common to many rogue-likes, some special rooms.  In this case, a crypt:





There's also fountains in the game, and a number of trinkets, which don't consume inventory space, but you can only carry one of, and add some kind of passive effect.  I need to redo some of the interface now, and continue bug testing.