Lots of small things added to make the game more playable.
First, I added a Quick Start option:
Also among usability features is an automap:
I added a controls menu accessed by pressing ?, and also fixed a number of unpleasant bugs. No recent progress on the artwork, though, spend some time on it, but got frustrated. Perhaps I'll try again this week...
First, I added a Quick Start option:
Turning this on means that any time you have a new character (either a new game or because one died in non-roguelike mode) you get to skip all the introductory dialogue/quest grabbing and are immediately ready to go into the dungeon, as below:
Also among usability features is an automap:
I added a controls menu accessed by pressing ?, and also fixed a number of unpleasant bugs. No recent progress on the artwork, though, spend some time on it, but got frustrated. Perhaps I'll try again this week...
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