Monday, February 4, 2013

More features

Lots of small things added to make the game more playable. 

First, I added a Quick Start option:


Turning this on means that any time you have a new character (either a new game or because one died in non-roguelike mode) you get to skip all the introductory dialogue/quest grabbing and are immediately ready to go into the dungeon, as below:


Also among usability features is an automap:

I added a controls menu accessed by pressing ?, and also fixed a number of unpleasant bugs.  No recent progress on the artwork, though, spend some time on it, but got frustrated.  Perhaps I'll try again this week...

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