Tuesday, July 9, 2013

Game Tweaks

So, as I said, I'm trying to add little diversity to the playing style, so instead of a steady progression (Say like the older MORIA games) where you just learn the same spells, now there'll be 4 skill trees for each race.  Still only 10 spells/abilities total.  Also, I'm separating damage and dodging from HP, and adding elemental resistances to make things a little more interesting.

I'll probably add some more statuses too... but it's all pretty dry at this point.

1 comment: