Friday, December 23, 2016
Sunday, September 25, 2016
Forest of the Wumpus
So, this (brief) game is one I did ages ago, but hadn't gotten around to finishing and polishing up while I was working on Dungeon of Lost Maidens.
Basically, it's an adult version of Hunt the Wumpus, which I'm sure the world has been waiting anxiously for.
Basically, you wander around trying to find the Wumpus by the snoring and his prints, then shooting him from off screen. The adult part comes with what happens when you lose a life (although there's also game over scenes, and some interstitial scenes where you find out what happened to other members of your expedition.)
I used my autoshading program on the part for this one, and I think it helps, particularly with the eyes.
As for DOLM, I'm still working on version 2.0, among the immediate changes are there are going to be game over scenes for being vampirized, as well as a "corpse" for Aisha the Werecougar.
Basically, it's an adult version of Hunt the Wumpus, which I'm sure the world has been waiting anxiously for.
Basically, you wander around trying to find the Wumpus by the snoring and his prints, then shooting him from off screen. The adult part comes with what happens when you lose a life (although there's also game over scenes, and some interstitial scenes where you find out what happened to other members of your expedition.)
I used my autoshading program on the part for this one, and I think it helps, particularly with the eyes.
As for DOLM, I'm still working on version 2.0, among the immediate changes are there are going to be game over scenes for being vampirized, as well as a "corpse" for Aisha the Werecougar.
Thursday, September 1, 2016
Version 1.7
Small update before 2.0... I'll see about adding some content and such with the next patch, hopefully by the end of the year.
Version 1.7
-----------
Changes:
Some minor graphic fixes
Monsters now move around when a player dies, to prevent bunching up.
Lesser Succubi strength reduced, so they hit for less in melee.
Lisa now sells town portal scrolls
BUG Fixes:
House that was flagged as also being the Inn has been fixed.
Killing an succubus elf no longer causes an error.
Ghost player interactions fixed.
Some background graphics for defeats weren't showing up properly.
http://www53.zippyshare.com/v/u9jumELq/file.html
Version 1.7
-----------
Changes:
Some minor graphic fixes
Monsters now move around when a player dies, to prevent bunching up.
Lesser Succubi strength reduced, so they hit for less in melee.
Lisa now sells town portal scrolls
BUG Fixes:
House that was flagged as also being the Inn has been fixed.
Killing an succubus elf no longer causes an error.
Ghost player interactions fixed.
Some background graphics for defeats weren't showing up properly.
http://www53.zippyshare.com/v/u9jumELq/file.html
Wednesday, August 17, 2016
Let's try that again...
...the file got removed from PixelDrain really quickly, so here's a re-upload on Zippyshare (still no password, may go back to adding them if they keep getting flagged)
http://www110.zippyshare.com/v/woa4MZ9n/file.html
http://www110.zippyshare.com/v/woa4MZ9n/file.html
Saturday, August 13, 2016
Fixed upload link
Looks like my previous host was a little quick on the draw uploading.
Version 1.6 has now been rehosted here (no password this time): https://pixeldra.in/u/V464z2
Version 1.6 has now been rehosted here (no password this time): https://pixeldra.in/u/V464z2
Wednesday, May 11, 2016
Version 1.6 Release
A more expansive update with additional features and art will have to wait a bit. Here's the newest version, password is "advsoft" as previously:
http://www.filedropper.com/dolm16
Changes:
Ability to lock/unlock window resizing added.
Non-chest items no longer block movement.
Blood/Liquid splatters now disappear after a time.
BUG Fixes:
Removed accidental triggering of config menu when you tried to start a Enchantress New Character.
Rescued NPCs now properly spawn portals again.
http://www.filedropper.com/dolm16
Changes:
Ability to lock/unlock window resizing added.
Non-chest items no longer block movement.
Blood/Liquid splatters now disappear after a time.
BUG Fixes:
Removed accidental triggering of config menu when you tried to start a Enchantress New Character.
Rescued NPCs now properly spawn portals again.
Saturday, April 30, 2016
Shading
No... not dead. Just very busy with other stuff.
I did have a little bit of time to try and address some of the artwork issues. The art took a long time to draw and there's a lot of it, so just redrawing most of it isn't in the cards. I may redraw some in a month or two, we'll see if I get the time.
I looked into automatically shading it:
...which did make it look somewhat better, although the shading doesn't work quite right because I was sloppy about incomplete black borders when I drew/resized the images. We'll see if that's something I can fix in the coming months.
I also have a small, side game which I worked on, which I'll try and post here in the next couple of weeks.
I did have a little bit of time to try and address some of the artwork issues. The art took a long time to draw and there's a lot of it, so just redrawing most of it isn't in the cards. I may redraw some in a month or two, we'll see if I get the time.
I looked into automatically shading it:
...which did make it look somewhat better, although the shading doesn't work quite right because I was sloppy about incomplete black borders when I drew/resized the images. We'll see if that's something I can fix in the coming months.
I also have a small, side game which I worked on, which I'll try and post here in the next couple of weeks.
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