Friday, December 23, 2016

No 2.0 for Christmas

I'm afraid it's just not going to happen.  Both that and the Wumpus game will probably be late January, life has been a bit too busy for me to finish.

I did add a "corpse" picture for Aisha, among other small tweaks, though:


Sunday, September 25, 2016

Forest of the Wumpus

So, this (brief) game is one I did ages ago, but hadn't gotten around to finishing and polishing up while I was working on Dungeon of Lost Maidens.


Basically, it's an adult version of Hunt the Wumpus, which I'm sure the world has been waiting anxiously for.

Basically, you wander around trying to find the Wumpus by the snoring and his prints, then shooting him from off screen.  The adult part comes with what happens when you lose a life (although there's also game over scenes, and some interstitial scenes where you find out what happened to other members of your expedition.)


I used my autoshading program on the part for this one, and I think it helps, particularly with the eyes.

As for DOLM, I'm still working on version 2.0, among the immediate changes are there are going to be game over scenes for being vampirized, as well as a "corpse" for Aisha the Werecougar.

Thursday, September 1, 2016

Version 1.7

Small update before 2.0... I'll see about adding some content and such with the next patch, hopefully by the end of the year.

Version 1.7
-----------
Changes:

Some minor graphic fixes
Monsters now move around when a player dies, to prevent bunching up.
Lesser Succubi strength reduced, so they hit for less in melee.
Lisa now sells town portal scrolls

BUG Fixes:

House that was flagged as also being the Inn has been fixed.
Killing an succubus elf no longer causes an error.
Ghost player interactions fixed.
Some background graphics for defeats weren't showing up properly. 

http://www53.zippyshare.com/v/u9jumELq/file.html

Wednesday, August 17, 2016

Let's try that again...

...the file got removed from PixelDrain really quickly, so here's a re-upload on Zippyshare (still no password, may go back to adding them if they keep getting flagged)

http://www110.zippyshare.com/v/woa4MZ9n/file.html

Saturday, August 13, 2016

Fixed upload link

Looks like my previous host was a little quick on the draw uploading.

Version 1.6 has now been rehosted here (no password this time): https://pixeldra.in/u/V464z2

Wednesday, May 11, 2016

Version 1.6 Release

A more expansive update with additional features and art will have to wait a bit.  Here's the newest version, password is "advsoft" as previously:

http://www.filedropper.com/dolm16

Changes:

Ability to lock/unlock window resizing added.
Non-chest items no longer block movement.
Blood/Liquid splatters now disappear after a time.

BUG Fixes:

Removed accidental triggering of config menu when you tried to start a Enchantress New Character.
Rescued NPCs now properly spawn portals again.

Saturday, April 30, 2016

Shading

No... not dead.  Just very busy with other stuff.

I did have a little bit of time to try and address some of the artwork issues.  The art took a long time to draw and there's a lot of it, so just redrawing most of it isn't in the cards.  I may redraw some in a month or two, we'll see if I get the time.

I looked into automatically shading it:



...which did make it look somewhat better, although the shading doesn't work quite right because I was sloppy about incomplete black borders when I drew/resized the images.  We'll see if that's something I can fix in the coming months.

I also have a small, side game which I worked on, which I'll try and post here in the next couple of weeks.