Friday, February 10, 2012

Revamping the UI

So, as I mentioned earlier, I wasn't working on the project for much of December or January, but I'm back at it now.  Most of the changes are "beneath the hood" but I did fix the kind of sad user interface a bit.

Here's one of our heroines looting several chests.  The old, useless, drop down menus for items and spells have been replaced, and the text box enlarged somewhat.


Pushing the "Items" button brings up a list of carried items and what number you'd need to press to use them.


Here she is with a few more items, and showing off one of the many new underwear colors in the game.  A bug previously prevented most of them from being selected.


Here's a magic-user, and the Spells button, which acts in a similar way.  There's a spacing problem evident here that has just been fixed. 

There's quite a few new spells, new animated traps, and some other things,  but those'll have to wait until the next update to show them off.  Lots more art done, but it's not yet in the game at the moment.

Release wise, probably looking towards the beginning of summer.

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