Thursday, December 1, 2011

Background stuff


Nothing overly exciting recently, have done some more of the town art, although there's still a fair amount to do there.  Also have done some engine clean-up, need to speed up the coloring of player graphics, since it really takes a unacceptably long time at the moment.  Added some background tiles to make things a little less plain, which is what the above image shows.

Also upcoming will be some map generation changes (to make big cavern levels as well as the network of rooms) and clean-up to door placement code, since we see some oddly placed doors, particularly in the example above.

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