Wednesday, December 14, 2011

Locked doors and the Undead

So I've gone ahead and coded all the initial spells for the elf Enchantress, so she's no longer just a knock-off of the gnome Sorceress.  Among her higher-level abilities is that of raising fallen enemies as undead thralls:


That just leaves the half-troll Adventuress, who's going to have all passive abilities, since she plays as the melee class.  Also added this game were locked and jammed doors, with later options for players to jam doors themselves and some monsters to bash down/bypass them:

I've added Dwarven Fortress style boss brags for when boss enemies encounter a new character after they'd already defeated a previous PC, but they're not hooked up yet.  Not all bosses will have them, just ones with the capability and personality that it makes sense.

All in all, making good progress.

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