Trying to get everything fixed so the game's fully playable. Thanks again for everyone who posted bugs.
http://www.filedropper.com/dolm13
Changes:
Saving the game has a prompt, and notifies you if you're somewhere you can't save.
NPC dialogue cleaned up a little to reflect being hired.
Defeating the kobold sorceresses is now a marked quest, after talking to Artemis.
NPCs now have interactable "corpses" and can be rescued with a town portal scroll.
Monsters now respawn on the level you died on if playing on a difficulty higher than easy.
BUG Fixes:
Fixed (another) bug in level generation, this one causing a crash (due to a debugging feature being left on)
Changed the Sealed Staircase scripting so it's now properly passible.
"Corpses" from NPCs and Bosses should be viewable by pressing H while on top of them.
Hiring an NPC was disabling the wrong dialogue box.
http://www.filedropper.com/dolm13
Changes:
Saving the game has a prompt, and notifies you if you're somewhere you can't save.
NPC dialogue cleaned up a little to reflect being hired.
Defeating the kobold sorceresses is now a marked quest, after talking to Artemis.
NPCs now have interactable "corpses" and can be rescued with a town portal scroll.
Monsters now respawn on the level you died on if playing on a difficulty higher than easy.
BUG Fixes:
Fixed (another) bug in level generation, this one causing a crash (due to a debugging feature being left on)
Changed the Sealed Staircase scripting so it's now properly passible.
"Corpses" from NPCs and Bosses should be viewable by pressing H while on top of them.
Hiring an NPC was disabling the wrong dialogue box.